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HIKAL M76 Revolver (Blender 3D Toon shading)

If I were to describe HIKAL M76 in a few short sentences, it would be like this: This is a massively powerful utility tool designed to fit in a wide range of different ammunition. Be it high explosive, armor piercing, emp, even gas bullets and miniature drones, the revolver is built for that very purpose. As it is built for a more cyberpunk setting, the user's implants can remotely control the cylinder's rotation, which equates to an on the spot change of specific ammunition.

Been working on this pretty thing for a month, as I could not for the love of me figure out proper toon-ish texturing. I also did not want to export 100 different images for every single, bloody material! I then found a solution in blender through its own, built-in baking and now I am mostly happy.

So thank you for checking out my work.
Any feedback would be greatly appreciated,
Cheers,
Seb

To think a small sketch and an idea could blossom into this. The reason why there is no glowing bits on the guns is...that even up to this point, I forgot to add it. So it will mostly remain like this until I eventually go and maybe touch up some stuff.

To think a small sketch and an idea could blossom into this. The reason why there is no glowing bits on the guns is...that even up to this point, I forgot to add it. So it will mostly remain like this until I eventually go and maybe touch up some stuff.