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Super Soaper (Global Game Jam 2024 Entry)

Had a tremendous pleasure of attending Global Game Jam Georgia 2025.
Our team had an honor of submitting a winning contender - Super Soaper.
It is a small tower defense game with a few unique quirks. I was responsible for creating the textures, buildings, weapons, basically 87% of all visuals one can see.

It was a grueling task that paid off for us all! You can try it out here: https://ultraalucha.itch.io/super-soaper

The main cover uses the 3d model of the eponymous Soaper with an blender's NPR shader + photoshop touchups for a more cartoony vibe.

The main cover uses the 3d model of the eponymous Soaper with an blender's NPR shader + photoshop touchups for a more cartoony vibe.

The stylized 3d renders of the only two weapons of the gamejam game.

The stylized 3d renders of the only two weapons of the gamejam game.

Inspired by Brazil and its colorful architecture, I hastily cobbled these lovely buildings together, which were then run through filters for color variation. I was banking on their modularity and stackability.

Inspired by Brazil and its colorful architecture, I hastily cobbled these lovely buildings together, which were then run through filters for color variation. I was banking on their modularity and stackability.

Blender screenshot of the Buildings + Textures,

Blender screenshot of the Buildings + Textures,

Hastily drawn concept art of the Bubble Launcher and its iterations.

Hastily drawn concept art of the Bubble Launcher and its iterations.

The Concept art of the Soaper itself

The Concept art of the Soaper itself

The textures of the ground were hand painted by me. Each section and their areas of transition are separate textures.

The textures of the ground were hand painted by me. Each section and their areas of transition are separate textures.